Sword Art Online Hollow Realization Playstation 4 Standard
| Sword Fine art Online: Hollow Realization | |
|---|---|
| | |
| Developer(south) | Aquria |
| Publisher(s) | Bandai Namco Entertainment |
| Serial | Sword Art Online |
| Platform(s) | PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch |
| Release | PlayStation 4, PlayStation Vita
|
| Genre(southward) | Role-playing |
| Mode(s) | Unmarried-histrion, multiplayer |
Sword Art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game developed by Aquria and published by Bandai Namco Entertainment for the PlayStation four, PlayStation Vita, and Windows PC, based on the Japanese light novel series, Sword Art Online. It is the fourth video game in the series and the successor to Sword Art Online: Lost Song. Hollow Realization was released on October 27, 2016 in Nihon,[1] and on Nov eight, 2016 for North American and European territories.[ii] [three] A Nintendo Switch version of the game was released on April 25, 2019 in Japan, and worldwide on May 24th, 2019.[4]
Gameplay [edit]
Different in Sword Fine art Online: Hollow Fragment and Lost Song, a party in Hollow Realization consists of four characters including the player, instead of three.[5] [vi] While HF is played similar a role-playing game and LS like an action role-playing game, HR is based on HF 's style, but with activeness elements integrated.[7] Characters can be customized through in-game grapheme creation, with gender, height, effigy, weapons, and concrete appearance changeable.[8] Additionally, over 300 non-thespian characters appear in the game, with all of them being recruitable to bring together the thespian's party. Players tin create special bonds with these characters by giving equipment to them. Strengthening the bond also increases the character's strength.[nine]
A new boxing organization also features in Hollow Realization, where the iv-person team of players fight monsters using sword skills in a like fashion to the original Sword Art Online game. Players can also direct and receive guidance from party members in collaborating to perform squad strategies and attacks.[ii] Players perform chain attacks with party members using a "Switch" system for greater damage output against powerful monsters, including charged attacks and aeriform combos.[2] [10] This includes "Named Monsters", which are monsters with significant strength that appear without warning.[8] Set up in a "wider world", Hollow Realization features monsters new to the series.[9] A healing system in the game allows defeated characters to rejoin the battle as long as teammates are still fighting.[ten] The game features online multiplayer.[seven]
Hollow Realization is approximately 30 to 40 hours in length; still, completely finishing the game such as leveling up to the highest level and completing all the quests will take the player approximately 70 to 100 hours.[11] The game has downloadable content, including the gratis expansion pack Fighters of the Blueish Heaven, featuring Sword Art Online: Lost Song characters Rain and Vii, a new PvP characteristic, and an additional story.[12] The paid expansion pack Shrine Maiden of the Completeness, adds an additional three chapters.[12]
Synopsis [edit]
[...] Yous've always had to start at not-level 1 in all of the previous games—y'all know how Kirito would be level 100 at the get-go of the previous games, because he'southward already that level? I wanted to create a Sword Fine art Online game where players can start from level 1. That's the gameplay experience I would like to provide players. [...] Now, the thespian tin can experience how Kirito adventures through the globe of Sword Art: Origin from the base level.
Yosuke Futami, producer[11]
Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of research and development[13] in the year 2026, 3 years after the original Sword Fine art Online event.[14] However, unlike in Sword Art Online, Ainground is ane large floor, instead of multiple, while the castle itself was renamed to Aincrad,[7] where several monsters tin can exist battled.[2]
The principal character of the game is a xiv-year onetime AI, known every bit Premiere,[xv] that travels with Kirito.[6] Although she is function of the game's initial release, a later patch would tweak her "vocabulary and personality" in-game to a "specific graphic symbol", based on keywords in Twitter tweets as office of a promotional entrada featuring the graphic symbol.[16] These conversations with Twitter users would dictate her personality over time and ultimately determine if she would become a "good girl" or "bad girl" in-game.[17]
Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also feature.[2]
Development [edit]
The game was teased at Tokyo Game Show 2015 in September[thirteen] with the working title of SAO IV.[18] It was officially announced at Dengeki Bait-and-switch Fall Fest past Bandai Namco on October 3.[19] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the thought of Kirito starting the game at level one.[vi] A Western release engagement was after announced, with Hollow Realization releasing in Nippon on October 27 and internationally on November 8.[20] The N American Vita release is digital-merely.[12]
Players who pre-ordered Sword Art Online: Hollow Realization via the PlayStation Shop in Japan gain a ane-calendar week early access into function of the game'south main story.[12] The game will feature Japanese voices coupled with English, French, German, Italian, and Spanish subtitles.[21] The opening theme is "Windia" by Luna Haruna.[22] The ending theme is "Ii of Us" by Haruka Tomatsu. An advert entrada for the game, titled "Sword Fine art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]
A DLC chosen Affiliate one: Explorer of Illusory Mists became available starting on May 16, 2017.[24] On July 21, 2017 the second expansion[25] was released with the title Chapter Two: Tuner of Causality. The last mail-release content was released on September 26, 2017 closing the Abyss of the Shrine Maiden saga and it was titled Chapter Three: The One Who Opposes God released on September 26, 2017.[26] [27]
Reception [edit]
Sword Art Online: Hollow Realization received "mixed or average" reviews, co-ordinate to video game review aggregator Metacritic.[28] [29] Both PlayStation iv and Vita versions received last scores of 32/xl by Famitsu, beingness awarded nine, eight, 7 and eight by 4 individual reviewers.[32]
References [edit]
- ^ てけおん (Apr 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
- ^ a b c d e Paolo Togonon, Miguel (15 March 2016). "'Sword Art Online: Hollow Realization' PS4 release date set on 2016 in Northward America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April 19, 2016.
- ^ Romano, Sal (23 December 2015). "Sword Art Online: Hollow Realization coming westward in 2016". Gematsu. Retrieved April 19, 2016.
- ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in spring and summer 2019". Gematsu. 17 December 2018. Retrieved December 17, 2018.
- ^ James, Thomas (October iv, 2014). "First Sword Art Online: Lost Vocal gameplay details". Gematsu. Retrieved September 23, 2015.
- ^ a b c Romano, Sal (October 6, 2015). "Sword Art Online: Hollow Realization first details". Gematsu. Retrieved October 7, 2015.
- ^ a b c Romano, Sal (October 14, 2015). "Sword Art Online: Hollow Realization is prepare in Ainground". Gematsu. Retrieved October 14, 2015.
- ^ a b Romano, Sal (March 22, 2016). "Sword Fine art Online: Hollow Realization introduces character customization, marshland area, and Named Monsters". Gematsu. Retrieved August vi, 2016.
- ^ a b Aguda, Patrick (June 9, 2016). "Sword Fine art Online: Hollow Realization, More Characters and Details". Operation Rainfall . Retrieved Baronial vi, 2016.
- ^ a b Martinez, Phillip (April 8, 2016). "'Sword Art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June fourteen, 2016. Retrieved August 6, 2016.
- ^ a b c Romano, Sal (thirteen October 2016). "Interview: Sword Art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 November 2016.
- ^ a b c d Romano, Sal (nineteen October 2016). "Sword Art Online: Hollow Realization details Japanese early access version, first PS Vita gameplay". Gematsu. Retrieved 1 Nov 2016.
- ^ a b Romano, Sal (October 4, 2015). "Sword Fine art Online: Hollow Realization announced for PS4, PS Vita". Gematsu. Retrieved October 4, 2015.
- ^ Halestorm, Bradly (March 14, 2016). "Sword Fine art Online: Hollow Realization Headed West This Year, Gameplay Shown". Hardcore Gamer. Retrieved April nineteen, 2016.
- ^ "Sword Art Online: Hollow Realization Game's English-Subtitled Trailer Now Lists 2016 Date". Anime News Network. March xiv, 2016. Retrieved March 14, 2016.
- ^ D'Anastasio, Cecilia. "Latest Sword Fine art Online Game Lets Twitter 'Raise' A Character". Kotaku . Retrieved ane November 2016.
- ^ Dennison, Kara. "Help Train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 November 2016.
- ^ てけおん (October 4, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved October 4, 2015.
- ^ Storm, Bradly (Oct 3, 2015). "New Sword Art Online Game Scheduled for Release Next Year". Hardcore Gamer. Retrieved Oct four, 2015.
- ^ MacGregor, Kyle (April 23, 2016). "Sword Fine art Online: Hollow Realization coming west this autumn". Destructoid . Retrieved August half-dozen, 2016.
- ^ "Sword Fine art Online: Hollow Realization Videos Showcase Boxing Actions, Dominate Battle". Anime News Network . Retrieved April 19, 2016.
- ^ "Sword Art Online Hollow Realization PS4/PS Vita Game's 3rd Trailer Previews Luna Haruna's Theme Song (Update)". Anime News Network . Retrieved June 27, 2015.
- ^ Dennison, Kara. ""Sword Fine art Online: Hollow Realization" Shares Cat Videos on YouTube". Crunchyroll News. Retrieved 1 November 2016.
- ^ "BANDAI NAMCO Amusement America – More fun for anybody!". www.bandainamcoent.com . Retrieved 2017-05-16 .
- ^ "Sword Fine art Online: Hollow Realization DLC 'Chapter II: Tuner of Causality' launches July 21 in the west - Gematsu". Gematsu. 2017-07-20. Retrieved 2018-02-24 .
- ^ "Sword Art Online: Hollow Realization'due south Third And Last DLC Chapter Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
- ^ "Sword Fine art Online: Hollow Realization's Third Chapter DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
- ^ a b "Sword Art Online: Hollow Realization for PlayStation iv Reviews". Metacritic. CBS Interactive. Retrieved November 16, 2016.
- ^ a b "Sword Art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved August 12, 2018.
- ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
- ^ Tolentino, Josh (December 7, 2016). "Review: Sword Art Online: Hollow Realization". Destructoid . Retrieved December 7, 2016.
- ^ a b Romano, Sal (October xviii, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved October 18, 2016.
- ^ Hawkins, Janine (December 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved December 12, 2016.
- ^ Ingenito, Vince (November 16, 2016). "Sword Art Online: Hollow Realization Review". IGN . Retrieved November 16, 2016.
External links [edit]
- Official website (in Japanese)
- Official website (in English)
- Game'south Manual - PS4 (in English)
Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization
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